AL POSITION SOUND

This function positions a darkAL sound in 3D space. Unlike AL MOVE SOUND TO, this command does not automatically set the sound's velocity.

  Syntax
AL POSITION SOUND soundNumber, x, y, z
  Parameters
soundNumber
Integer
The ID you want to use to create this sound.
x
Float
The X position of the sound.
y
Float
The Y position of the sound.
z
Float
The Z position of the sound.

  Returns

This function does not return a value.

  See also

DarkAL Functions Menu